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Search Results for: "adventures in atari basic"

Adventures in Atari BASIC: Lesson Six - Enemies and Earthquakes

This is the sixth in a series of articles about programming in Atari BASIC. The previous installments

May 15, 2017 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Eight - Multiple Graphics Modes and Marquee Text

This lesson brings us to the end of Adventures in Atari BASIC. Over the course of eight lessons, we’ve

September 18, 2017 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Seven - Music and Mission Briefings

the GRAPHICS statement. For the entire Adventures in Atari Basic series, we’ve been using Graphics 7, the

July 10, 2017 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Five - Take Aim and Fire

This is the fifth in a series of articles about programming in Atari BASIC. The previous installments

April 10, 2017 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Two - Graph Paper and Pixels

In each article of “Adventures in Atari BASIC,” I’d like to try out some variations

October 10, 2016 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Four – Manipulating Memory and Moving Players

location in memory, Atari BASIC can use the USR statement to tell the Atari to stop interpreting BASIC, execute

January 30, 2017 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson One - Programmer Kids and Plotting Stars

In each segment of “Adventures in Atari BASIC,” I’ll dissect the source code

September 6, 2016 in Computers, Science & Technology.

Adventures in Atari BASIC: Lesson Three - Enemy Ships and Player/Missile Graphics

This is the third in a series of articles about programming in Atari BASIC. The first and second

November 28, 2016 in Computers, Science & Technology.
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