For Fun and Profit: Williams Electronics Ads, 1982
In 1982, video game cabinets could be found in almost every public business space that had room for them, and few sights were more prized by kids and young adults (provided quarters were handy)…
In 1982, video game cabinets could be found in almost every public business space that had room for them, and few sights were more prized by kids and young adults (provided quarters were handy)…
With the passing of Christmas and the arrival of the NFL postseason, minds turn to one of the premier football toys from the era before kids were able to hook video game consoles up to the living room TV. Before Madden, before Tecmo Bowl, before Atari Football even—there was Electric Football…
By Zhu Bajiee
Warhammer is held up by the far-right as a shining example of a fictional property that enshrines the authoritarian ideal of “might makes right” and encapsulates an exclusionary worldview that seeks to justify intolerance and violence against the Other while enforcing strict social hierarchy, making mockery of egalitarian values and ideas of social progress. Yet it was not always thus…
As part of this year’s holiday “festivities,” my fellow US-based Mutants have mockingly given me a couple of the toy pages from a 1979 American catalog to look at in the hope of stimulating some idiosyncratic British take on the very different world of US toys, and possibly provoking a bit of retrospective seasonal gift envy. I can almost hear them now, chortling away mirthlessly in their La-Z-Boy recliners in their respective dens, or wherever the fuck it is that North Americans go to chortle. But they won’t break me; I’m made of sterner stuff…
“Unwrapping” the G.I. Joe U.S.S. Flagg aircraft carrier playset that Kelly put under the (virtual) tree for me this Christmas is a bittersweet reminder of childhood desires scuttled. I think, even at age 10, I knew that I’d never receive this giant (seven and a half foot long!) Nimitz-class aircraft carrier that retailed for $110 in 1985 (that’s over $250 in today’s dollars). But, ahem, I did actually end up getting the Cobra Terrordrome for Christmas ’86, which retailed at about half the cost…
So this week we’re each going to talk about a toy from Christmas past that one of the other guys has figuratively “gifted” us. I volunteered Richard to be my secret Santa because I expected a gift so quintessentially representative of the forlorn British ’70s of his youth that I could simply rag on him and his homeland for a few paragraphs…
In pondering an exhibit to do for Thanksgiving week, I thought it might be interesting to check out what the Macy’s Thanksgiving Day parade looked like the year I was born: 1975…
When it was first published in 1982 by Puffin Books, the children’s imprint of Penguin Books, copies of adventure gamebook The Warlock of Firetop Mountain came with a bookmark announcing “The Great Warlock of Firetop Mountain Competition.” The book’s authors were Steve Jackson and Ian Livingstone, the co-founders of Games Workshop…
By Ben Schwartz
Ultra-prolific board game designer Sid Sackson made his first game when he was six years old; he militarized Uncle Wiggily, a 1916 children’s game based on a series of children’s books. In it, players race from the titular rheumatic-yet-cheerful rabbit’s house to Dr. Possum’s office, for reasons not elaborated upon in any rulebook I can find. It’s cute, in a turn-of-the-century, butterscotchy kind of way—calming, quaint, woefully unbalanced, and entirely luck-based…
By Tom G. Wolf
Few Lego themes have infiltrated the wider public’s consciousness in the same way as Space. A mainstay of the company’s range since the 1970s, Space has captured the imagination of millions of children across multiple generations and made numerous appearances throughout pop culture. Most notable in recent years is the character Benny from The Lego Movie…