Grues and Invisiclues: A Personal Remembrance of Infocom

I first encountered Douglas Adams’ Hitchhiker’s Guide to the Galaxy book series in 1985. I’d caught glimpses of the tatty-yet-much-loved BBC television series from 1981 on my local PBS station, and that sent me to the bookstore to find out what the heck this British science fiction comedy was all about. Over the summer of 1985 I tore through the paperback versions of the first three volumes in the series…

The Sears Tele-Games Video Arcade (1977) and the Coleco Gemini (1982)

In the early years of home video gaming, Pong reigned supreme. Released in its arcade cabinet incarnation in 1972, Pong became a sensation and inspired a revolution in computer gaming, headed by Sunnyvale, California’s Atari. As Atari’s programmers created more games for the lucrative arcade market, the race was on to create versions that could be played at home on a television set…

Adventures in Atari BASIC: Lesson Eight – Multiple Graphics Modes and Marquee Text

By Mikey Walters

In Lesson Seven, we learned how to draw Space Assault’s title screen, complete with theme music generated by Atari BASIC’s SOUND statement, and through the course of this series, we’ve covered nearly the complete source code of the game. Appropriately, the last section of code to discuss is the “game over” screen, which uses yet another powerful feature of the Atari Home Computer to combine multiple graphics modes…