Adventures in Atari BASIC: Lesson Eight – Multiple Graphics Modes and Marquee Text
In Lesson Seven, we learned how to draw Space Assault’s title screen, complete with theme music generated by Atari BASIC’s SOUND statement, and through the course of this series, we’ve covered nearly the complete source code of the game. Appropriately, the last section of code to discuss is the “game over” screen, which uses yet another powerful feature of the Atari Home Computer to combine multiple graphics modes…